Tenacity: A Computational Thinking Game

This week, I’m releasing Tenacity, a web-based game that focuses on principles of computational thinking. I created it as part of a course I’m taking with Chris Dede at Harvard Graduate School of Education. The game follows a space rover called Tenacity (which, incidentally, was one of the finalists in NASA’s naming contests for the rover that was ultimately named Perseverance). Players… Continue reading Tenacity: A Computational Thinking Game

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